Echoes of Wisdom isn’t nearly as large as those 3D open-world games, but it still has a sidequest that will take you to every ...
Echoes of Wisdom, you must choose whether to head towards the Gerudo Desert to the west or Jabul Waters in the northeast. If ...
Echoes of Wisdom is fairly linear, but it doesn't take long for Zelda to be presented with a significant branching path.
Block the Wind Cannon on the bottom-right with a Heavy Echo (like a Boulder) then climb up the right-side climbing wall. Jump ...
Mogryph is the main boss of the Gerudo Sanctum Dungeon that you will have to beat to complete the A Rift in the Gerudo Desert ...
The Gerudo Sanctum Dungeon in Zelda Echoes of Wisdom is part of the A Rift in Gerudo Desert main story quest. You can find ...
If you get annoyed by enemies that are flying or too far for your usual echoes to reach, boomerang boarblins are the way to ...
Platbooms are essentially floating mattresses with dangerously spiky bottoms. They go up and down like an elevator, and as ...
Here's our walkthrough for 'The Flying Tile' side quest in Zelda: Echoes of Wisdom, including how to start it, and a list of ...
Zelda can use a bow in The Legend of Zelda: Echoes of Wisdom. Finding the bow will take a little bit of effort, as you’ll ...
Princess Zelda’s magic wand can make a copy of nearly everything in the game, offering inventive solutions to enemy ...