Shattered Space focuses on the ooky-spooky House Va'Ruun and its capital city of Dazra. Pagliarulo says that designing both ...
Starfield designer and writer Emil Pagliarulo has called the game "the best game we've ever made", and he's excited about its ...
Starfield is "in a lot of ways, the best game we've ever made", even if it "might not be everyone's cup of tea", according to ...
Starfield design director Emil Pagliarulo knows the sci-fi RPG isn't "everyone's cup of tea", but he still reckons it's one ...
RPG received its first story expansion with the 'Shattered Space' DLC, 'Starfield's design lead Emil Pagliarulo has argued ...
Interview | "We knew very early on that we needed to add an explorable landmass with lots of hand-crafted content" ...
It’s very telling that we’re still talking about whether Starfield is a good game or not over a year after its release. Bethesda first announced the game almost a decade ago and then slowly worked on ...
To be fair, Skyrim came out ages ago. Maybe he forgot.
Emil Pagliarulo, Iikka Keränen and Rafael Brown. The level design team was like a buzzing beehive of activity, and the buzzing never stopped until the game was gold. It was a remarkable ...
Bethesda might be firing on all cylinders for Starfield right now, but they haven't forgotten how much fans want The Elder ...
Bethesda Studio developer reveals that Starfield’s Shattered Space DLC draws inspiration from The Elder Scrolls 3: Morrowind.
Spirals and ouroboros are a recurring theme this spring, in set design and product. At Heliot Emil, the models walked a labyrinthine path that brought them in close proximity to the audience and ...